//
//  GameWindow.h
//  SimpleGameEngine
//
//  Created by Андрей Гукун on 26.12.13.
//  Copyright (c) 2013 Андрей Гукун. All rights reserved.
//

#import "cocos2d.h"
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"

@interface GameWorld : CCLayer
{
    NSBundle *bundle;
    lua_State *g_LuaVM;
}

+(CCScene *) scene;
-(void) DoFile:(NSString*) relativePath;

@end